Recreating Genshin Impact’s Mistsplitter Reforged

Programs used: Maya 2023, Substance Painter, Unreal Engine 5

The game ready mesh was created under 7k tris. The gold bits at the front and end of the blade as well as the hilt was added using quad-draw.

Recreating Mistsplitter’s Model

Texturing Mistsplitter

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Monster Hunter Hunting Horn Recreation